20.1.5.9 lightRig
This element defines the light rig associated with the table. The light rig comes into play when there is a 3D bevel applied to a cell. When 3D is used, the light rig defines the lighting properties associated with the scene.
Attributes
dir (Direction)
Defines the direction from which the light rig is oriented in relation to the scene.
[Example:
Consider the following example of dir being used in a light rig:
<a:lightRig rig="threePt" dir="t"/>
In this example, we define the direction to be top. end example]
The possible values for this attribute are defined by the ST_LightRigDirection simple type (20.1.10.29).
rig (Rig Preset)
Defines the preset type of light rig which is to be applied to the scene.
[Example:
Consider the following example of rig being used in a light rig:
<a:lightRig rig="threePt" dir="t"/>
In this example, we define the rig to be a threePt rig. end example]
The possible values for this attribute are defined by the ST_LightRigType simple type (20.1.10.30).
[Note: The W3C XML Schema definition of this element’s content model (CT_LightRig) is located in A.4.1. end note]