20.1.2.3 Colors
20.1.2.3 Colors
Given its own section within DrawingML Basics, colors are an integral part of the DrawingML framework. Colors are used in virtually every object to help describe it’s appearance when it is rendered on the screen. Since not every generating application wishes to represent color in the same manner, it is possible to specify color in a number of different ways.
Subsections
- 20.1.2.3.1 alpha
- 20.1.2.3.2 alphaMod
- 20.1.2.3.3 alphaOff
- 20.1.2.3.4 blue
- 20.1.2.3.5 blueMod
- 20.1.2.3.6 blueOff
- 20.1.2.3.7 comp
- 20.1.2.3.8 gamma
- 20.1.2.3.9 gray
- 20.1.2.3.10 green
- 20.1.2.3.11 greenMod
- 20.1.2.3.12 greenOff
- 20.1.2.3.13 hslClr
- 20.1.2.3.14 hue
- 20.1.2.3.15 hueMod
- 20.1.2.3.16 hueOff
- 20.1.2.3.17 inv
- 20.1.2.3.18 invGamma
- 20.1.2.3.19 lum
- 20.1.2.3.20 lumMod
- 20.1.2.3.21 lumOff
- 20.1.2.3.22 prstClr
- 20.1.2.3.23 red
- 20.1.2.3.24 redMod
- 20.1.2.3.25 redOff
- 20.1.2.3.26 sat
- 20.1.2.3.27 satMod
- 20.1.2.3.28 satOff
- 20.1.2.3.29 schemeClr
- 20.1.2.3.30 scrgbClr
- 20.1.2.3.31 shade
- 20.1.2.3.32 srgbClr
- 20.1.2.3.33 sysClr
- 20.1.2.3.34 tint
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